A curious mind.
An infinite
playground.
Software engineer. Game maker. Cosmic overthinker.
I turn complex problems into things people love to use —
with a little curiosity and a lot of code.
Grounded on Earth.
Mind somewhere else.
I'm Nam V. Nguyen, a software engineer who feels equally at home shipping a web product, building a game world, or falling down a physics rabbit hole.
Since 2017, I've worked across games, blockchain analytics, growth platforms, and AI-powered development. I like systems that make sense, interactions that feel right, and the moment an idea becomes something you can play with.
years turning ideas into experiences
combined installs of games I worked on
frontend crash-free rate at Binance
questions left to explore
Every mission leaves a mark.
A few stops on my journey through
the ever-expanding universe of software.
MAY 2026 — PRESENTVinSmart Future CURRENT ORBITSenior Software Engineer
Building full-stack experiences for VinFast's Dealer Management System and interactive Owner's Manual. Bringing team assets and AI agents together to help people make better development decisions.
NOV 2024 — MAY 2026BinanceSenior Frontend Engineer
Shipped web and game features for growth campaigns reaching millions of users. Improved frontend crash-free rates from 99.5% to 99.9%, with Lighthouse scores of 85+ across pages. Built extensions, MCP servers, and knowledge bases to help AI agents develop and test features.
FEB 2022 — OCT 2024Ambros TechWeb / Game Software Engineer
Built full-stack features for Spot On Chain (500K+ users), developed Spot on Sentiment (100K+ users), and contributed game features and analytics to Blockchain Monster Hunt (200K+ users). Created the cross-platform game Coloring Hero.
JAN 2021 — JAN 20224am MarketingSoftware Developer
Developed an admin panel, automated workflows, and Telegram / Discord bots supporting 50 internal users and 30 business client accounts.
MAY 2020 — JAN 2021TEQIE.ioWeb / Game Software Developer
Built a full-stack web game portal, a multiplayer platformer in Phaser 3, and a Colyseus WebSocket game server. Worked on AWS infrastructure and an Axie Infinity scholar management dashboard with React and NestJS.
JAN 2017 — MAR 2020VNG CorporationGame Software Engineer · Hanoi
Developed core features for Bida, Lucky 9, and Buraco — games with 10M+ combined installs. Analyzed game data, made playable ads in Cocos Creator, and mentored new engineers.
B.Sc. Information Technology · Hanoi University of Science and Technology, 2018
Also exploring the human side: Autumn School of Development, 2018 · Vietnam Integrity School, 2020Ideas that escaped my head.
BUILT WITH TEAMS. EXPLORED WITH CURIOSITY. SELECT A MISSION TO GET THE STORY.
You have a certain
gravitational pull.
Enough about my orbit. Make your own.
Move your cursor to bend nearby orbits. Tap the cosmos to launch a particle, then bend the rules.
A playful gravity simulation. Newton would have notes.
Great things start
with a “what if?”
Have an interesting problem, a wild idea, or a really good physics pun?
I'd love to hear it.
JUST A HUMAN ON THE OTHER END.